
Residential buildings provide Japanese population and Koban Coins. Players cannot trade cultural goods with other players. The building cost of each settlement building depends on the player's era and consists of resources from the main city: coins and supplies.Īll resources gained from the settlement, stay in the settlement. All other buildings become available by unlocking embassy advancements. The building menu consists of four types of buildings and an expansions window:Īt the start of the settlement, the player will have one of each type of building available in the building menu: The Gasshō-zukuri Hut, the Soy Bean Field, the Tōrō and the Decorated Path. To summarize buy 2 expansions with axes, 2 with meads and 4 with horns (unless you want to wait for the wool farm).A list of all embassy advancements and their requirements can be found on the Feudal Japan page. With 8 purchased expansions, you can have 4 goods buildings, which is the target.ġ3) The rest comes easily (Replace as many shrines you can with markets and the huts with 2 clan houses, it is usually enough). You can now for sure have 3 Goods Buildings (1+1+1 or 2+1 depending on the goods needed to unlock the next building).ġ2) I usually unlock 2 additional expansions with horns because waiting for the wool farm is simply too long. Build it (normally you can temporarily have 3 Goods buildings).ġ1) With the first 10 horns, unlock 2 additional expansions. You can now maybe already have 3 Goods Buildings.ġ0) Produce goods until you can unlock the Beast Hunter.

Note that due to obstacles you might not be able to connect all shacks to a road, but that doesn't matter much.ģ) Produce axes for 8h (overnight) = 20 axes (at least if no 4x bonus)Ĥ) Buy 2 expansions (6 axes) and unlock the shrine (10 axes)ĥ) Delete 1 axe smith, ideally you should now have 9 shacks, 5 shrines and 1 axe smithĦ) Produce axes until you can unlock the mead brewery.ħ) Delete the axe smith and build a mead brewery.Ĩ) With the first 10 meads, unlock 2 additional expansions.ĩ) Build additional shacks, shrines and rebuild the Axe Smith (you now have 1 Mead Brewery and 1 Axe Smith).ġ0) Replace as many shacks you can with huts (saves space).


Always complete 3-4 days before the first time limit.ġ) I usually start in the evening (8 pm).Ģ) Build 6 shacks and 2 Axe Smiths. I have followed it and have similar results. This guide is from Nicomarx59 from the comment section of the Wiki.
